#import <Foundation/Foundation.h>


@interface FableHoverModel : NSObject

//: Properties here
//: cactus
@property (nonatomic, strong) NSArray *pathwayGlimpse;

//: oasisKeepsakeClarity
@property (nonatomic, strong) NSNumber *soar;

//: flutterQuench
@property (nonatomic, strong) NSNumber *humbleQuestZipper;

@property (nonatomic, assign) BOOL underwater;

@property (nonatomic, strong) NSDictionary *drift;

//: kineticInstinct
@property (nonatomic, strong) NSNumber *luminary;

//: breeze
@property (nonatomic, assign) CGFloat vividDabble;

//: quiverZealot
@property (nonatomic, strong) NSNumber *quest;

@property (nonatomic, copy) NSString *breezePioneer;

//: alchemy
@property (nonatomic, assign) CGFloat leapfrogUpliftSpiral;


//: 随机方法
- (void)essenceNomadwindfallSerene:(NSString *)enchantingCrisp;

- (void)elevaterebirthGraciousWindfall:(NSString *)flexibility;

- (BOOL)dreamVelvetLuminescencekeyholeLanternYard:(NSString *)wispMotion;

- (NSInteger)yonderNoodleWanderflourishLuminousDoodle:(NSString *)rebirthForestInvincible;


@end